Releases: reznok/GMCAbilitySystem
Releases · reznok/GMCAbilitySystem
v1.2.0
GMAS v1.1.0
version 1.1.0 release
What's Changed
- Fixed HasActiveTag function returning incorrect value. by @Crezetique in #45
- Change attributes to use net deltas. by @Packetdancer in #48
- Revert "Change attributes to use net deltas." by @reznok in #50
- Attribute refactor by @reznok in #51
- move effect and cooldowns to ancillary tick, add ancillary tick options for abilities and tasks by @petegilb in #53
- Attribute Replication Cleanup by @Packetdancer in #55
- Ensure abilities can be unique (one instance at a time). by @Packetdancer in #60
- Ability Precheck, Abilities Cancel by Tag, Check Before instances, Engine Plugin Compability by @Aherys in #64
- fix ability tag activation typo + add logs by @petegilb in #71
- Add UGMCAbilityTask_WaitForInputKeyPress, fix some pointer misuse in UGMCAbilityTask_WaitForInputKeyRelease by @Erlite in #70
- Rebase of #66 (AncillaryTick fix + PreActivateAbility + Cancellation Fixes) by @petegilb in #72
- Allow CheckActivationTags() to be overridden by @BeansBeansStudios in #74
- GMAS v1.1.0 by @petegilb in #82
New Contributors
- @Crezetique made their first contribution in #45
- @Aherys made their first contribution in #64
- @Erlite made their first contribution in #70
- @BeansBeansStudios made their first contribution in #74
Full Changelog: 1.0.0...v1.1.0
GMAS v1.0.0
[WIP]