The project demonstrates an approach to localize your project with the ability to select interface language in run-time without the need to drastically change your codebase.
Main requirements for a task were to reduce the number of changes needed to be introduced to support real-time language changing and to work with SwiftGen.
To achieve this, I decided to create a custom stencil for a SwiftGen and cover all the reactiveness there.
-
Add rx_strings.stencil to your project directory.
-
Tune your swiftgen to use that stencil.
At the time of writing, swiftgen does not support running codegen for strings twice, so instead of running simply swiftgen
, you need to run it twice - default one and another one with parameters:
${PODS_ROOT}/SwiftGen/bin/swiftgen
${PODS_ROOT}/SwiftGen/bin/swiftgen strings Example/Supporting\ Files/en.lproj/Localizable.strings --templatePath rx_strings.stencil --output Example/Extensions/Swiftgen/RxStrings.swift
- Now you can use generated code
was:
label.title = L10n.someTitle
become:
label.localizedTitle = RxL10n.someTitle
- To change language, run
Bundle.setLanguage(with:)
passing exact language code.
The Example project demonstrates all the described steps.
The rx_strings.stencil
is based on flat-swift4.stencil
and extends it to create additional helper methods for UIKit's classes, methods to change and manipulate localization schema. It also changes tr
method to return Observable<String>
. Nothing more changed, so you can copy-paste the code to any other stencil.
To use proper Bundle (e.g. "localized" one), stencil overrides NSLocalizedString
method publicly. Each time language changed through Bundle.setLanguage
it changes currentLanguage
static variable, which triggers any subscribers that use tr
method.
To improve API, stencil adds extensions for major UIKit classes with properties like var localizedText: Observable<String>
that can be used to directly bind localized text.