A template for a C++ application that's using Slint for the user interface and CMake for the build system.
This template helps you get started developing a C++ application with Slint as toolkit
for the user interface. It demonstrates the integration between the .slint
UI markup and
C++ code, how to trigger react to callbacks, get and set properties and use basic widgets.
In order to use this template and build a C++ application, you need to install a few tools:
- cmake (3.21 or newer)
- A C++ compiler that supports C++ 20
If your target environment is Linux or Windows on an x86-64 architecture, then you may also opt into downloading one of our binary Slint packages. These are pre-compiled and require no further tools. You can find setup instructions and download links at
https://slint.dev/docs/cpp/cmake.html#install-binary-packages
Alternatively, this template will automatically download the Slint sources and compile them. This option requires you to install Rust by following the Rust Getting Started Guide. Once this is done, you should have the rustc
compiler and the cargo
build system installed in your path.
- Download and extract the ZIP archive of this repository.
- Rename the extracted directory and change into it:
mv slint-cpp-template-main my-project cd my-project
- Configure with CMake
mkdir build cmake -B build
- Build with CMake
cmake --build build
- Run the application binary
- Linux/macOS:
./build/my_application
- Windows:
build\my_application.exe
- Linux/macOS:
We recommend using an IDE for development, along with our LSP-based IDE integration for .slint
files. You can also load this project directly in Visual Studio Code and install our Slint extension.
We hope that this template helps you get started and you enjoy exploring making user interfaces with Slint. To learn more
about the Slint APIs and the .slint
markup language check out our online documentation.
Don't forget to edit this README to replace it by yours