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Release v1.1.4 (#85)
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* CanProcess & Processing

Separate scheduler flags added

* Distance fog and fixes (#76)

* Fog Enabled

* Y limits removed

* Dynamic fog distance

* Reclaim Issue Fixed

* Unity Package Build (#78)

* Moved to package

* package build and ci

* UPM step added (#81)

* package hot fix

* Samples Fixes (#84)

* Samples dependencies fixed

* readme updated

* grass below fix
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BLaZeKiLL authored Sep 8, 2022
1 parent ab72c7b commit b6e670b
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894 changes: 894 additions & 0 deletions Assets/Scenes/World.unity

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38 changes: 32 additions & 6 deletions Assets/Settings/URP/UrpPostProcessingProfile.asset
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7 changes: 5 additions & 2 deletions Packages/io.codeblaze.vloxyengine/README.md
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<p align="center">
<img src=".github/assets/vloxy_logo.svg" width=256>
<img src="https://raw.githubusercontent.com/BLaZeKiLL/VloxyEngine/main/.github/assets/vloxy_logo.svg" width=256>
<h1 align="center">Vloxy Engine</h1>
</p>

<p align="center">
<a href="https://github.com/BLaZeKiLL/VloxyEngine/releases">
<img alt="GitHub release (latest by date)" src="https://img.shields.io/github/v/release/BLaZeKiLL/VloxyEngine">
</a>
<a href="https://openupm.com/packages/io.codeblaze.vloxyengine/">
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<a href="https://github.com/BLaZeKiLL/VloxyEngine/actions">
<img alt="Build Status" src="https://img.shields.io/github/workflow/status/BLaZeKiLL/VloxyEngine/Build">
</a>
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Performance oriented voxel engine for unity. Latest release for the engine and sandbox application can be found [here](https://github.com/BLaZeKiLL/VloxyEngine/releases)

<img src=".github/assets/vloxy_engine.png">
<img src="https://raw.githubusercontent.com/BLaZeKiLL/VloxyEngine/main/.github/assets/vloxy_engine.png">

## Goals

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