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Pull requests list

Migrate motion blur, TAA, SSAO, and SSR to required components A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#15572 opened Oct 1, 2024 by Jondolf Loading… 0.15
Optimize validate param
#15571 opened Oct 1, 2024 by MiniaczQ Draft
Zero Copy Mesh A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15569 opened Oct 1, 2024 by atlv24 Loading…
Migrate fog volumes to required components A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#15568 opened Oct 1, 2024 by Jondolf Loading… 0.15
Screen shake example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15567 opened Oct 1, 2024 by moOsama76 Loading…
Yet another Migrate bevy_sprite to required components A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-SME Decision or review from an SME is required
#15562 opened Oct 1, 2024 by KirmesBude Loading… 0.15
Overflow clip margin A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15561 opened Oct 1, 2024 by ickshonpe Loading…
PoC for normal systems (including exclusive) as observers A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#15557 opened Oct 1, 2024 by ItsDoot Draft
Make SystemIdMarker reflect-able A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15556 opened Sep 30, 2024 by LiamGallagher737 Loading… 0.15
bevy_reflect: Add ReflectSerializerProcessor A-Reflection Runtime information about types C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15548 opened Sep 30, 2024 by aecsocket Draft
introduction of ConvexPolygon and ConvexPolygonMeshBuilder A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#15544 opened Sep 30, 2024 by tomi-font Loading…
Add Support for Triggering Events via AnimationEvents A-Animation Make things move and change over time C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15538 opened Sep 30, 2024 by atornity Loading…
bevy_reflect: Add casting traits to support Box and other wrapper types A-Reflection Runtime information about types C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15532 opened Sep 29, 2024 by MrGVSV Loading… 0.15
Impose a more sensible ordering for animation graph evaluation. A-Animation Make things move and change over time C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15530 opened Sep 29, 2024 by pcwalton Draft 0.15
Migrate meshes and materials to required components A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15524 opened Sep 29, 2024 by Jondolf Loading… 0.15
Revert "Have EntityCommands methods consume self for easier chaining" A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#15523 opened Sep 29, 2024 by tim-blackbird Loading… 0.15
drop info locks in single threaded A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15522 opened Sep 29, 2024 by robtfm Loading… 0.15
Remove petgraph from bevy_ecs A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#15519 opened Sep 29, 2024 by bushrat011899 Loading…
Include errors along side successful components in BRP bevy/get method A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15516 opened Sep 29, 2024 by LiamGallagher737 Loading…
Fix window close delay A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15514 opened Sep 29, 2024 by hooded-shrimp Loading…
Implement sprite animations A-Animation Make things move and change over time C-Feature A new feature, making something new possible C-Needs-Release-Note Work that should be called out in the blog due to impact D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#15511 opened Sep 28, 2024 by s-puig Draft
Implemented Resource for () A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Design This issue requires design work to think about how it would best be accomplished
#15510 opened Sep 28, 2024 by pablo-lua Loading…
Better warnings about invalid parameters A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#15500 opened Sep 28, 2024 by MiniaczQ Loading… 0.15
Migrate bevy_sprite to required components A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-SME Decision or review from an SME is required X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#15489 opened Sep 28, 2024 by ecoskey Loading… 0.15
Remove the meta field from LoadedAsset and ErasedLoadedAsset. A-Assets Load files from disk to use for things like images, models, and sounds D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#15487 opened Sep 28, 2024 by andriyDev Loading…
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