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Looping sprite sound effects will cause issues when they are paused and resumed
#275
opened Oct 30, 2024 by
Giacom
Pause/Resume Bug in PixiJS Sound v4.4.1 Causes Unexpected Spritemap Behavior
#269
opened Aug 9, 2024 by
nizamiza
Calling .stop() on a sound whilst the browser window is blurred does not actually stop the sound
#258
opened Jan 11, 2024 by
alandeg
Sound in new Library shares the same filters set in default library
#183
opened Jan 1, 2022 by
yueyuzhao
Calling pauseAll() and immediately after resumeAll() on iOS fails to resume.
#138
opened Jul 22, 2020 by
miltoncandelero
Calling resumeAll() on a sound sound that wasn't paused causes the sound to duplicate
#137
opened Jul 22, 2020 by
miltoncandelero
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