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Combat_Attack_Rolls_BXE_CR
valzi edited this page Aug 3, 2018
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The player or referee rolls 1d20, modified by STR for melee attacks or DEX for missile attacks. The result is compared to the appropriate attack table (see Standard Combat Charts, p26). A result that is equal to or above the attack value corresponding to the attacker's level or Hit Dice and the opponent's Armour Class results in a hit.
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An attack roll of 20 always hits, unless the target cannot be harmed by the attack (e.g. a normal weapon used against a foe which can > only be harmed by magic).
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An attack roll of 1 is always a miss.