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Dungeon Turn_BXE_CR
valzi edited this page Jul 31, 2018
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- The referee checks for Wandering Monsters, if applicable.
- The party decides what action to take (e.g. moving, searching, listening, entering rooms).
- The referee describes what happens.
- If no encounter occurs, the turn is over, continue to step 5. If monsters are encountered, first follow the encounter sequence, below.
- The turn ends. The referee should update time records, with special attention to light sources, spell durations, and the party's need to rest.