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To see all available qualifiers, see our documentation.
Fatigue, Soaked, and Cold use 1 inventory slot each.
Fatigue is gained as a result of exhausting activity. Traveling more than 12 hours adds 1 fatigue per hour.
A player character may check Constitution to resist gaining fatigue.
Soaked is caused by clothing and backpack being wet.
Cold is caused by exposure to very cold temperature.