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Wilderness_Turn_BXE_CR
valzi edited this page Jul 31, 2018
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- The players decide on their course of travel for the day.
- The referee determines whether the party gets lost (see Losing Direction) and, if the party is travelling at sea, determines the weather conditions (see Water Travel).
- The referee checks for Wandering Monsters, if applicable.
- The referee describes the terrain passed through and any sites of interest that the party comes across, asking players for their actions, as required.
- If no encounters occur, the day is over, continue to step 6. If monsters are encountered, first follow the encounter sequence, below.
- The day ends. The referee should update time records, with special attention to rations, spell durations, and the party's need to rest.